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April 19
Quicken and Starship Titanic from Douglas Adams. Two software titles that won't be happening on the Mac for the near future according to trade press surrounding the former, and software specs following the later. They are interresting on several fronts. With Intuit, you've basically have a software publishing maker that is big enough to be a household word suddenly wake up and smell the Apple. Once they noticed sales of around the 130,000 unit range - compared to multimillion numbers for PC sales - they did what any sane developer would do with the Mac. They dropped it like a not-so-hot potato. But like any other pop-product - wait, there's more! Did everyone forget that the head of Intuit sits on Apple's current board of directors? What? You did? Well while you're pondering the not so secret plug-pulling that Intuit has been doing with the Mac, one almost giggles in wonderment - because after all - if the person who heads Intuit is doing all the plug pulling, what does he know about Apple that some of the few remaining pole-sitters in the Mac development camp don't? A little inside info goes a long way, and developer conferences aside, you can't get juicier dirt than a member of the board, than if you were married to Steve Jobs. Well it looks like the honeymoon is over for this couple. It will be even more interresting to hear Steve's impending dammage control for a member of his own ranks that has given up the ship. Speaking of ships, now shipping is Douglas Adams' Titanic - a game based on the work of the same title from Terry Jones of Monty Python fame. They're doing everything hypewise possible for both titles including a book tour that will blow into Denver later this week. If you notice the platform specs for this game you'll find - like most of the other games and popular consumer oriented software titles out there - that this one isn't going to be happening on the Mac. The soot from this one can be found in the eye of the closest Mac freak to you - because Douggie boy has been a pundit for Apple for more than a decade. I guess when your royalties are on the line, favortism can only go market-deep. And when the market you favor, shows up bigger than an iceberg in catostrophic magnitudes, sinking faster than the title of your own product, you have to stop bellyaching and get down to brass-tacks and reality. Reality at this time dictates that with the software market for Macs plummiting - you either have to continue to support a market base that favors you - as goes the logic for some remaining desktop-publishing vendors - or you blow it off entirely outside of some late-term release/portation if the profit margins can subsidize it. Of course, in the later of the two titles in question - you're going to have Mac people going apeshit with claims that they don't buy Macs to play games on - while they make asses of themselves crowing about also rans like Myst and Quake being ported over too little and too late for anyone to care how hypocritical they're behavoir is. For Quicken users though - it's the last straw - with only Microsoft products supporting a feeble user base for pop-consumer software that is priced below the $300 mark. I guess when the market for software for your "popular" computer now sits squarely in the$1000 zone as it does for Adobe and Quark's toys, you're really are being subsidized by a pity play of politics all reaching for your wallet. As opposed to real developers who thrive on the Windows side of life and continue to manage a healthy profit with lower prices. But then I nearly forgot the bigger question for all this - which is - with Apple devs folding, leaving high-priced apps as the core of your toolbase for your OS, how does this make yours cheaper in the long run compared to those "horrible" Wintel boxes that are cheaper to buy, support, and get software for? Answer? Macs haven't been cheaper to maintain since 1995, and they're not getting any cheaper. The problem? How is Apple going to add value to these price-tags when there's nothing redeaming available on the store shelves anymore? You can ask that one to yourself next time you're on the phone ordering overpriced still-yet available software through the mail for your Mac.
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