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January 24
Douglas Adams as reported by the rogues gallery of the bbbs, notes a minor tiff emerging from Doug twords the legions of the MacJihad. Seems at titanic.com, there's quite a little expose on how to piss off an author who is otherwise sympathetic to Apple but is at the same time quite critical of Apple's ability to succeed in the marketplace. Take this bombshell for instance, "I am not going to sacrifice other people's money, energy and livelihoods to do Apple's job for them. If Apple had been better at doing that job then this problem would not exist. And let me say right away, that while I am a great fan of Apple's technology, I have been very saddened and frustrated by the company itself. If you want to understand exactly what Apple has squandered over the years, how they have almost systematically set about alienating their developers, their distributors and their users through a mixture of arrogance, greed and incompetence, then you could do a lot worse than read Jim Carlton's book, which those people I know who work for Apple (or used to work for Apple - everybody I know bar one has resigned or been fired) say is devastatingly accurate". Wow Apple fans! Actually putting blame where it's deserved and telling Apple to get it's shit together as a rationale twords game development! What a concept! I particularly like the reference to Carlton's book which is going to make an appearance soon in the biblio section (granted I'm WAY behind in that particular update - but now that it's topical, count on it later this week). Suffice it to say that if more Mac OS fans were realists, or at least had a clue what the computer industry was like (trust me it's not anything like the end-user experience), and took note of all the griping going on from Apple centric former company employees (including ME), then you might find them a little less tenacious or blind - but rather more pragmatic. Speaking of which - here's a little cross-over that made me REALLY take notice of the mayhem surrounding the Wintelishness of this title - Adams speaks again - " We started out developing for both platforms. In fact we started out using mTropolis for game authoring, which as you probably know is a Mac product with a runtime version for Windows. Gradually it became clear that mTropolis v1.0 wasn't going to do the job, and though version 2.0 was promised, we couldn't risk it. Thank goodness we didn't. mTropolis 2 was finally delivered just a couple of weeks ago - eighteen months late - along with the announcement that it was to be discontinued.". Now THIS is rich. Only because I was on the front lines of the company that caused this little fiasco. You don't have to be John Elway dancing in the endzone to imagine my verbal response to this, because it was a mixture of clerical venacular and human excriment. After watching Quark Inc., have this particular title for lunch prior to banning it like the neutron bomb, I only had to guess which developers might be hit from the whole fiasco. Well only Douglas' detective "Dirk" could have put the hollistic eye on this one, because I was blown away. On the other hand it could just be karma, and lord knows - Steve Jobs has been pushing his to the brink with the marketplace and we now see the follies that result. So long - and thanks for all the fish.
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